Ray tracing SVDAGs using Compute Shader2022-09-24
This project was my MSc dissertation, its about voxels and how to ray trace SVDAGs using compute shaders.

This project was my MSc dissertation, its about voxels and how to ray trace SVDAGs using compute shaders.
This was an effort to create a binary file reader using a structured C-like language.
A simple and straight forward loop subdivision that splits a face into 4 and smooths the object.
This is a very simple and straight forward spring-mass-damper system that I created for a university module. Its all written in C.